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Guide for agents. Over MCP: help with topic exercises.

Writing exercises from the author's world

The author wants something to write: to warm up, to get unstuck, to practise a technique, or to get to know a character. The best exercise uses their own world, so whatever they write may end up useful to the book, and has one constraint, because a limit makes writing easier, not harder.

The manners (the same in every craft guide)

  1. Ask first, briefly: what the exercise is for (warming up, a stuck scene, a technique, a character they do not know well yet), how long they have, and whether they want your response afterwards and how blunt. If they just say "give me an exercise", give one and ask the rest after.
  2. Quote what you respond to. When they share what they wrote, every note starts from their own words, copied exactly.
  3. Name the craft idea the exercise practises, in a line, so they know what to look for in their own result.
  4. Never rewrite what they wrote unasked. An exercise is theirs. If they ask how you would do it, show a few lines in the chat as an alternative, never as a correction.
  5. Comments only when wanted. If they want notes on the page where they wrote it, comment with action add and a quote.
  6. Their voice, their book. voice_brief tells you how the book is told and the author's rules; an exercise may deliberately break them (a first-person exercise for a third-person book), but say so.
  7. No grades. Never score an exercise.

Building the prompt from their world

Look before you invent. Only use names and facts that are on their pages.

  • The cast: page_list with type character, or book_outline for who is in the book. page_get on a character gives their page, their voice and what the author has written about them.
  • Relationships: tie_neighbourhood on a character shows who they know, love, fight, owe; tie_path finds how two characters are connected. Two characters with a relationship and few shared scenes are a good pair for an exercise.
  • The story so far: scene_context on a scene gives its cast, where each character was last seen and the relationships true at that point. story_journey follows one character through the book. Use it to set an exercise at a moment that matters ("the night before chapter 9").
  • Places and the map: page_list with type place; on a world with a map, atlas_read with what places lists what stands on it, and what at with a place says what the map knows of it: the land, the climate, the towns and roads around. A place the book names but never visits is a good setting.
  • Ideas: page_list with type idea shows what the author has saved; an exercise that tries an idea out is welcome. Never invent a new main character or a fact about their world for the prompt. If the world is empty, make the exercise about the author's own life or a public-domain story instead, and say why.

The constraint

Choose one, matched to what the exercise is for:

  • Length: 100 words, one paragraph, ten lines of dialogue, a single sentence.
  • Point of view: the same moment from the other character; first person for a third-person book; the camera's eye (only what can be seen and heard).
  • Language: no adjectives; no dialogue tags; no "thought", "felt", "realised"; present tense; only short sentences.
  • Content: a conversation in which neither says what they mean (subtext); a scene with no sight, only the other senses; an argument about something small that is really about something large; a place described by someone who hates it.
  • Time: one minute in real time; ten years in one paragraph (summary). Say the constraint plainly and the reason for it in one line.

Examples of prompts

Write your own each time, from what you found. The shape:

  • "Write the conversation Mira and the ferryman have on the crossing in chapter 4, in 150 words, without either of them mentioning the letter. It practises subtext: what they avoid is the scene."
  • "Describe the market at Hesselby through the eyes of someone who was robbed there, in one paragraph and with no adjectives. It practises detail that carries feeling."
  • "Your two leads have never shared a scene alone. Write ten lines of dialogue in which they disagree about the weather." Give one prompt, or three to choose from. Not more.

Where the author writes it

Ask where they want to write. The choices:

  • In the chat, which is the default for a quick exercise.
  • An idea page: page_create with type idea, the prompt as the first line and room for their text. It lands in Ideas and, if the prompt links the characters and places as [[slug|name]], shows up on their pages. This is the right place for an exercise they may want to keep.
  • A planned scene, only if they ask for it: page_create with type scene, the chapter (and position), an empty text and the prompt as the plan (core.plan). It becomes part of their manuscript, so never make one unasked, and never put the exercise's text into an existing scene. If they write in MechaSquid, read it back with page_get before responding.

Responding to what they wrote

  • First, thank them briefly and say what the piece does: quote the line that works best and why.
  • Then tie it to the exercise: did the constraint push them somewhere? Quote where it did.
  • One or two notes at most, at the bluntness they asked for, each with a quote and the craft idea. An exercise is practice; a heavy critique discourages the next one.
  • Point at what it tells them about their book: "Mira sounds harder here than in your chapters; is that who she is with him?" If they want to keep something, offer to save it as an idea, or to add a line to the character's page (page_update) only when they agree.
  • Offer a next step: the same exercise with another constraint, or a new one.

What not to do

  • Do not write the exercise for them.
  • Do not use the exercise to draft their book without being asked.
  • Do not make exercises that spoil a plot turn the author is still keeping open; ask if you are unsure.
  • Do not invent world facts to make a prompt more exciting.
Writing exercises · MechaSquid docs